This game reminds me of California drivers....
It was not scary. It was not really anything. I knew someone would make this, but I didn't know how the 2D would work. First try 6/8 pages. I had static for almost the whole game. Couldn't find slendy. Anyways, I give you 3 stars for the way you presented the 'moving' system, and I like the ambiance and the flashlight. Although, for not being scary and having 'cheap' static that doesn't make you jump, I take away half a star. Great game, although it could be better.
off course it could be better...
I'm working in that...
a little... xD!
Lol, a futuristic 1999 roadster? Anyways, I'm making a remake like this, and I was planning to use the mouse controls. In this game, although the graphics didn't show the firing animation and you can see where the bullet was created (Unaligned with barrel). But, it was fun. Entertaining, it needs to be longer. The mines were abit cheap however, restricting the player's movement strategies. The last few are mine overkill. I would love to have the sprites you have though.
Little Lag (Unless Fullscreen)
Many different combinations
No Chords that I could find
Hard to get a hold of good riffs
Too many riffs, hard to find good combinations
New controls take time to get used to
My suggestion for POM3 is a Guitar Note Mixer, where you can make chords and mix sounds to make n=custom notes.Same for drums.
Another suggestion is Tuning. You can tune your drums to a light thap or a heavy Thud.
GREAT! Haven't seen anything like it.
This is a GREAT start, though the note detection is way to loose, and that it is easy to mash random button to beat through the fire and flames, I hooked up my PS3 RB2 controller and mapped it to the controls. It was one heck of a game!
Sims! You should make a Sims Parody!
Nice! You used the music from Sims in Buy mode. A classic!
newgrounds.com — Your #1 online entertainment & artist community! All your base are belong to us.